Peter Freese

Founder and COO

Peter FreesePeter Freese is Conference Director and visionary for the Online Game Development Conference (OGDC). He has been programming computers for over 30 years, and wrote his first compiler and graphics library before the age of 15.

Peter entered the games industry in the early 1990s, much to his great surprise and immense relief. After developing several award-winning educational games for Edmark, including Thinkin’ Things, Peter co-founded Q Studios in 1994 and led development on the campy 3D shooter Blood, which launched publisher Monolith into the spotlight. After developing the graphics engine behind Sierra Studio’s final adventure game, Gabriel Knight 3, Peter joined the Ultima Online 2 team at Origin Systems in order to learn all the joys and trials of MMP game development. In 2001, Peter formed the Core Technology & Tools team at NCsoft North America, where he directed development on all shared technology to support Auto Assault, Tabula Rasa, City of Heroes, and Lineage II. In 2005, Peter co-founded MMO development company Secret Lair Studios, which was acquired by Vivendi Entertainment in 2006 under their newly reformed Sierra Online. Peter is currently lead programmer on an unannounced PS3 project for Hidden Path Entertainment in Bellevue, Washington.

Telephone: 425.996.8478 x102

Email: peter@evergreenevents.org

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